Curvy  5.2.0
SplineController Member List

This is the complete list of members for SplineController, including all inherited members.

AbsolutePositionCurvyController
AbsoluteToRelative(float worldUnitDistance)SplineControllerprotectedvirtual
Advance(float speed, float deltaTime)SplineControllerprotectedvirtual
AllowDirectionChangeSplineController
ApplyDeltaTime(float deltaTime)CurvyController
BindEvents()CurvyControllerprotectedvirtual
CancelCurrentSwitch()SplineController
ClampingCurvyController
ComputeTargetPositionAndRotation(out Vector3 targetPosition, out Vector3 targetUp, out Vector3 targetForward)SplineControllerprotectedvirtual
ConnectionBehaviorSplineController
ConnectionCustomSelectorSplineController
ControllerNotReadyMessageCurvyControllerprotected
CurvyControllerState enum nameCurvyController
Deinitialize()CurvyControllerprotectedvirtual
DirectionDampingTimeCurvyController
FinishCurrentSwitch()SplineController
GetAngleBetweenConnectedSplines(CurvySplineSegment before, MovementDirection movementMode, CurvySplineSegment after, bool allowMovementModeChange)SplineControllerstatic
GetInterpolatedSourcePosition(float tf)SplineControllerprotectedvirtual
GetInterpolatedSourcePosition(float tf, out Vector3 interpolatedPosition, out Vector3 tangent, out Vector3 up)SplineControllerprotectedvirtual
GetOrientation(float tf)SplineControllerprotectedvirtual
GetTangent(float tf)SplineControllerprotectedvirtual
IgnoreDirectionCurvyController
Initialize()CurvyControllerprotectedvirtual
InitializedApplyDeltaTime(float deltaTime)SplineControllerprotectedvirtual
isInitializedCurvyControllerprotected
IsReadySplineController
IsSwitchingSplineController
LengthSplineController
LockRotationCurvyController
m_PositionCurvyControllerprotected
m_SplineSplineControllerprotected
MaxAllowedDivergenceAngleSplineController
MovementDirectionCurvyController
MoveModeCurvyController
MoveModeEnum enum nameCurvyController
OffsetAngleCurvyController
OffsetCompensationCurvyController
OffsetRadiusCurvyController
OnAfterDeserialize()CurvyControllervirtual
OnBeforeSerialize()CurvyController
OnControlPointReachedSplineController
OnEndReachedSplineController
OnInitializedCurvyController
OnSwitchSplineController
OrientationAxisCurvyController
OrientationModeCurvyController
Pause()CurvyController
Play()CurvyController
PlayAutomaticallyCurvyController
PlayStateCurvyController
PositionCurvyController
PositionModeCurvyController
Refresh()CurvyController
RejectCurrentSplineSplineController
RejectTooDivergentSplinesSplineController
RelativePositionCurvyController
RelativeToAbsolute(float relativeDistance)SplineControllerprotectedvirtual
RestorePrePlayState()SplineControllerprotectedvirtual
SavePrePlayState()SplineControllerprotectedvirtual
SetFromString(string fieldAndValue)CurvyController
ShowOffsetSectionCurvyControllerprotected
ShowOrientationSectionCurvyControllerprotected
SimulateAdvance(ref float tf, ref MovementDirection curyDirection, float speed, float deltaTime)SplineControllerprotectedvirtual
SpeedCurvyController
SplineSplineController
SplineController()SplineController
Stop()CurvyController
SwitchTo(CurvySpline destinationSpline, float destinationTf, float duration)SplineControllervirtual
TeleportBy(float distance, MovementDirection direction)CurvyController
TeleportTo(float newPosition)CurvyController
TransformCurvyController
UnbindEvents()CurvyControllerprotectedvirtual
UpDampingTimeCurvyController
UpdateInCurvyController
UseCacheSplineController
UserAfterInit()CurvyControllerprotectedvirtual
UserAfterUpdate()CurvyControllerprotectedvirtual