Curvy  5.2.0
CGVolume Member List

This is the complete list of members for CGVolume, including all inherited members.

BoundsCGShape
CGPath()CGPath
CGPath(CGPath source)CGPath
CGShape()CGShape
CGShape(CGShape source)CGShape
CGVolume()CGVolume
CGVolume(int samplePoints, CGShape crossShape)CGVolume
CGVolume(CGPath path, CGShape crossShape)CGVolume
CGVolume(CGVolume source)CGVolume
Clone< T >()CGVolumevirtual
ClosedCGShape
Copy(CGPath dest, CGPath source)CGPathstatic
FluffyUnderware::Curvy::Generator::CGShape.Copy(CGShape dest, CGShape source)CGShapestatic
CountCGShape
CrossClosedCGVolume
CrossDistanceToF(float f, float distance, CurvyClamping crossClamping=CurvyClamping.Clamp)CGVolume
CrossFCGVolume
CrossFShiftCGVolume
CrossFToDistance(float f, float crossF, CurvyClamping crossClamping=CurvyClamping.Clamp)CGVolume
CrossMapCGVolume
CrossMaterialGroupsCGVolume
CrossSeamlessCGVolume
CrossSizeCGVolume
DirectionCGPath
DistanceToF(float distance)CGShape
FCGShape
FToDistance(float f)CGShape
Get(CGVolume data, CGPath path, CGShape crossShape)CGVolumestatic
GetCrossFIndex(float crossF, out float frag)CGVolume
GetCrossLength(float pathF)CGVolume
GetFIndex(float f, out float frag)CGShape
getGenericFIndex(ref float[] FMapArray, float fValue, out float frag)CGDataprotected
GetSegmentIndex(int segment)CGVolume
GetSegmentIndices(float pathF, out int s0Index, out int s1Index, out float frag)CGVolume
GetSegmentVertices(params int[] segmentIndices)CGVolume
GetVertexIndex(float pathF, out float pathFrag)CGVolume
GetVertexIndex(float pathF, float crossF, out float pathFrag, out float crossFrag)CGVolume
Interpolate(float f, out Vector3 position, out Vector3 direction, out Vector3 up)CGPath
Interpolate(float f, float angleF, out Vector3 pos, out Vector3 dir, out Vector3 up)CGPath
FluffyUnderware::Curvy::Generator::CGShape.Interpolate(float f, out Vector3 position, out Vector3 up)CGShape
InterpolateDirection(float f)CGPath
InterpolatePosition(float f)CGShape
InterpolateUp(float f)CGShape
InterpolateVolume(float f, float crossF, out Vector3 pos, out Vector3 dir, out Vector3 up)CGVolume
InterpolateVolumeDirection(float f, float crossF)CGVolume
InterpolateVolumePosition(float f, float crossF)CGVolume
InterpolateVolumeUp(float f, float crossF)CGVolume
LengthCGShape
MapCGShape
MaterialGroupsCGShape
Move(ref float f, ref int direction, float speed, CurvyClamping clamping)CGShape
MoveBy(ref float f, ref int direction, float speedDist, CurvyClamping clamping)CGShape
NameCGData
NormalCGShape
operator bool(CGData a)CGDatastatic
PositionCGShape
Recalculate()CGPathvirtual
RecalculateNormals(List< int > softEdges)CGShape
SeamlessCGShape
SegmentLengthCGVolume
SourceFCGShape
SourceIsManagedCGShape
VertexCGVolume
VertexCountCGVolume
VertexNormalCGVolume