Curvy  5.2.0
ConformPath Member List

This is the complete list of members for ConformPath, including all inherited members.

ActiveCGModule
AddManagedResource(string resourceName, string context="", int index=-1)CGModule
Awake()CGModuleprotectedvirtual
CircularReferenceErrorCGModule
Conform(Transform pathTransform, CGPath path, LayerMask layers, Vector3 projectionDirection, float offset, float rayLength, bool warp)ConformPathstatic
CopyTo(CurvyGenerator targetGenerator)CGModule
Delete()CGModule
DeleteAllPrefabPools()CGModule
DeleteManagedResource(string resourceName, Component res, string context="", bool dontUsePool=false)CGModule
DirectionConformPath
DirtyCGModule
GeneratorCGModule
GetAllPrefabPools()CGModule
GetInputLink(CGModuleInputSlot inSlot, CGModuleOutputSlot outSlot)CGModule
GetInputLinks(CGModuleInputSlot inSlot)CGModule
GetInputSlot(string name)CGModule
GetInputSlots(System.Type filterType=null)CGModule
GetManagedResources(out List< Component > components, out List< string > componentNames)CGModule
GetOutputLink(CGModuleOutputSlot outSlot, CGModuleInputSlot inSlot)CGModule
GetOutputLinks(CGModuleOutputSlot outSlot)CGModule
GetOutputSlot(string name)CGModule
GetOutputSlots(System.Type filterType=null)CGModule
GetPrefabPool(GameObject prefab)CGModuleprotected
GetRequestParameter< T >(ref CGDataRequestParameter[] requests)CGModuleprotectedstatic
InfoCGModule
Initialize()CGModule
InPathConformPath
InputCGModule
InputByNameCGModule
InputLinksCGModule
IsConfiguredCGModule
IsInitializedCGModule
IsManagedResource(Component res)CGModule
LayerMaskConformPath
MaxDistanceConformPath
ModuleNameCGModule
OffsetConformPath
OnBeforeRefreshCGModule
OnBeforeRefreshEvent(CurvyCGEventArgs e)CGModuleprotected
OnDestroy()CGModuleprotectedvirtual
OnDisable()CGModuleprotectedvirtual
OnEnable()CGModuleprotectedvirtual
OnRefreshCGModule
OnRefreshEvent(CurvyCGEventArgs e)CGModuleprotected
OnSlotDataRequest(CGModuleInputSlot requestedBy, CGModuleOutputSlot requestedSlot, params CGDataRequestParameter[] requests)ConformPath
OnStateChange()CGModulevirtual
OnTemplateCreated()CGModulevirtual
OutPathConformPath
OutputCGModule
OutputByNameCGModule
OutputLinksCGModule
PathIsClosedConformPath
PathLengthConformPath
PropertiesCGModule
RandomizeSeedCGModule
Refresh()CGModulevirtual
ReInitializeLinkedSlots()CGModule
RemoveRequestParameter(ref CGDataRequestParameter[] requests, CGDataRequestParameter request)CGModuleprotectedstatic
RenameResource(string resourceName, Component resource, int index=-1)CGModuleprotected
Reset()CGModulevirtual
SeedCGModule
UIMessagesCGModule
UniqueIDCGModule
WarpConformPath