Curvy  6.0.0
PathController Member List

This is the complete list of members for PathController, including all inherited members.

AbsolutePositionCurvyController
AbsoluteToRelative(float worldUnitDistance)PathControllerprotectedvirtual
Advance(float speed, float deltaTime)PathControllerprotectedvirtual
ApplyDeltaTime(float deltaTime)CurvyController
BindEvents()CurvyControllerprotectedvirtual
ClampingCurvyController
ComputeTargetPositionAndRotation(out Vector3 targetPosition, out Vector3 targetUp, out Vector3 targetForward)CurvyControllerprotectedvirtual
ControllerNotReadyMessageCurvyControllerprotected
CurvyControllerState enum nameCurvyController
Deinitialize()CurvyControllerprotectedvirtual
DirectionDampingTimeCurvyController
GetInterpolatedSourcePosition(float tf)PathControllerprotectedvirtual
GetInterpolatedSourcePosition(float tf, out Vector3 interpolatedPosition, out Vector3 tangent, out Vector3 up)PathControllerprotectedvirtual
GetOrientation(float tf)PathControllerprotectedvirtual
GetTangent(float tf)PathControllerprotectedvirtual
IgnoreDirectionCurvyController
Initialize()CurvyControllerprotectedvirtual
InitializedApplyDeltaTime(float deltaTime)CurvyControllerprotectedvirtual
isInitializedCurvyControllerprotected
IsReadyPathController
LengthPathController
LockRotationCurvyController
m_PositionCurvyControllerprotected
MovementDirectionCurvyController
MoveModeCurvyController
MoveModeEnum enum nameCurvyController
OffsetAngleCurvyController
OffsetCompensationCurvyController
OffsetRadiusCurvyController
OnAfterDeserialize()CurvyControllervirtual
OnBeforeSerialize()CurvyController
OnInitializedCurvyController
OrientationAxisCurvyController
OrientationModeCurvyController
PathPathController
PathDataPathController
Pause()CurvyController
Play()CurvyController
PlayAutomaticallyCurvyController
PlayStateCurvyController
PositionCurvyController
PositionModeCurvyController
Refresh()CurvyController
RelativePositionCurvyController
RelativeToAbsolute(float relativeDistance)PathControllerprotectedvirtual
RestorePrePlayState()CurvyControllerprotectedvirtual
SavePrePlayState()CurvyControllerprotectedvirtual
SetFromString(string fieldAndValue)CurvyController
ShowOffsetSectionCurvyControllerprotected
ShowOrientationSectionCurvyControllerprotected
SimulateAdvance(ref float tf, ref MovementDirection curyDirection, float speed, float deltaTime)PathControllerprotectedvirtual
SpeedCurvyController
Stop()CurvyController
TeleportBy(float distance, MovementDirection direction)CurvyController
TeleportTo(float newPosition)CurvyController
TransformCurvyController
UnbindEvents()CurvyControllerprotectedvirtual
UpDampingTimeCurvyController
UpdateInCurvyController
UserAfterInit()CurvyControllerprotectedvirtual
UserAfterUpdate()CurvyControllerprotectedvirtual