Classes | |
class | BuildRasterizedPath |
class | BuildShapeExtrusion |
class | BuildVolumeCaps |
class | BuildVolumeMesh |
class | BuildVolumeSpots |
class | ConformPath |
class | CreateGameObject |
class | CreateMesh |
class | CreatePathLineRenderer |
class | DebugRasterizedPath |
Shows the tangents and orientation of a path More... | |
class | DebugVMesh |
class | DebugVolume |
class | DeformMesh |
Deforms a mesh following a path More... | |
class | GameObjectToMesh |
Creates CGVMeshs from the meshes of GameObjects More... | |
class | InputGameObject |
class | InputMesh |
class | InputSplinePath |
class | InputSplineShape |
class | InputSpots |
class | InputTransformSpots |
class | ModifierMixPaths |
class | ModifierMixShapes |
class | ModifierPathRelativeTranslation |
Translates a path relatively to it's direction, instead of relatively to the world as does the TRS Path module. More... | |
class | ModifierTRSMesh |
class | ModifierTRSPath |
class | ModifierTRSShape |
class | ModifierVariableMixShapes |
class | Note |
class | ResourceExportingModule |
A CGModule that creates managed resources that can be exported More... | |
class | ScaleParameters |
A class used as a container of Scaling parameters found in ScalingModule More... | |
class | ScalingModule |
A base class for CG modules that wish to scale objects along a path or shape More... | |
Enumerations | |
enum | ScaleMode { Simple, Advanced } |
An enum indicating what type of scaling should be applied More... | |
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