Enum SplineControllerConnectionBehavior
- Namespace
- FluffyUnderware.Curvy.Controllers
Defines what spline a SplineController will use when reaching a CurvyConnection.
public enum SplineControllerConnectionBehavior
Fields
CurrentSpline = 0Continue moving on the current spline, ignoring the connection.
Custom = 4Use a custom defined selection logic
FollowUpOtherwiseRandom = 3Move to the spline containing the Follow-Up if any. If none, move to the spline of a randomly selected control point from all the connected control points.
FollowUpSpline = 1Move to the spline containing the Follow-Up if any. If none, continue moving on the current spline, ignoring the connection.
RandomSpline = 2Move to the spline of a randomly selected control point from all the connected control points.