Table of Contents

Enum SplineControllerConnectionBehavior

Defines what spline a SplineController will use when reaching a CurvyConnection.

public enum SplineControllerConnectionBehavior

Fields

CurrentSpline = 0

Continue moving on the current spline, ignoring the connection.

Custom = 4

Use a custom defined selection logic

FollowUpOtherwiseRandom = 3

Move to the spline containing the Follow-Up if any. If none, move to the spline of a randomly selected control point from all the connected control points.

FollowUpSpline = 1

Move to the spline containing the Follow-Up if any. If none, continue moving on the current spline, ignoring the connection.

RandomSpline = 2

Move to the spline of a randomly selected control point from all the connected control points.