Table of Contents

Class BuildVolumeCaps

public class BuildVolumeCaps : CGModule
Inheritance
Object
Component
Behaviour
MonoBehaviour
DTVersionedMonoBehaviour
BuildVolumeCaps
Inherited Members

Fields

InVolume

[HideInInspector]
[InputSlotInfo(typeof(CGVolume))]
public CGModuleInputSlot InVolume

Field Value

CGModuleInputSlot

InVolumeHoles

[HideInInspector]
[InputSlotInfo(typeof(CGVolume), Optional = true, Array = true)]
public CGModuleInputSlot InVolumeHoles

Field Value

CGModuleInputSlot

OutVMesh

[HideInInspector]
[OutputSlotInfo(typeof(CGVMesh), Array = true)]
public CGModuleOutputSlot OutVMesh

Field Value

CGModuleOutputSlot

Properties

CloneStartCap

public bool CloneStartCap { get; set; }

Property Value

bool

EndCap

public CGYesNoAuto EndCap { get; set; }

Property Value

CGYesNoAuto

EndMaterial

public Material EndMaterial { get; set; }

Property Value

Material

EndMaterialSettings

public CGMaterialSettings EndMaterialSettings { get; }

Property Value

CGMaterialSettings

GenerateUV

public bool GenerateUV { get; set; }

Property Value

bool

GenerateUV2

public bool GenerateUV2 { get; set; }

Property Value

bool

ReverseTriOrder

public bool ReverseTriOrder { get; set; }

Property Value

bool

StartCap

public CGYesNoAuto StartCap { get; set; }

Property Value

CGYesNoAuto

StartMaterial

public Material StartMaterial { get; set; }

Property Value

Material

StartMaterialSettings

public CGMaterialSettings StartMaterialSettings { get; }

Property Value

CGMaterialSettings

Methods

Refresh()

Add Module processing code in here

public override void Refresh()