Class InputMesh
- Namespace
- FluffyUnderware.Curvy.Generator.Modules
public class InputMesh : CGModule, IExternalInput
- Inheritance
-
ObjectComponentBehaviourMonoBehaviourDTVersionedMonoBehaviourInputMesh
- Implements
- Inherited Members
Fields
OutVMesh
[HideInInspector]
[OutputSlotInfo(typeof(CGVMesh), Array = true)]
public CGModuleOutputSlot OutVMesh
Field Value
Properties
Meshes
public List<CGMeshProperties> Meshes { get; }
Property Value
SupportsIPE
Whether the module currently supports an IPE session
public bool SupportsIPE { get; }
Property Value
Methods
OnTemplateCreated()
Called after a module was copied to a template
public override void OnTemplateCreated()
Remarks
Use this handle references that can't be templated etc...
Refresh()
Add Module processing code in here
public override void Refresh()